Microsoft Learn

How might we build an AI-powered learning platform that enables Gen-Z to acquire expertise in Microsoft products and meet their professional goals?

context

Overview

The goal of this project was to investigate how Gen Z leverages online learning and creator-led learning to meet their career goals, with a focus on how Microsoft can create a learning platform tailored to the unique needs of Gen Z learners.

Microsoft Learn Project View

Project Type

UX Design
Client Sponsored

My Role

UX Designer
User Researcher

Team

Capstone Project
Team of 4

Duration

6 months
Dec 2022 - May 2023

context

The Problem

Gen Z has grown up in a world where technology and the internet are ubiquitous, leading them to become self-directed in their learning and seek out innovative, engaging, and personalized ways to acquire new skills and knowledge. However, traditional online learning platforms can be un-engaging and lack personalization.

Approach

Final Solution

After rounds of researching, brainstorming and design iterations, our final design is a personalized learning platform that integrates creator-led content with Microsoft's existing learning platform, Microsoft Learn.

By leveraging the expertise of trusted creators and the power of generative AI, our platform delivers concise and specific tutorials with real-world applications, catering to Gen Z's preference for micro-learning. This approach enhances learner engagement and facilitates skill development with Microsoft products, empowering individuals to advance their careers.

research

Learn About the Users

During the research phase, we wanted to learn about Gen Z’s learning behaviors with various platforms and creators motivation to create content and reasons they would stay at a platform. We started by asking these preliminary research questions:

Learners
  • How does Gen Z learn?
  • What devices and apps do Gen Z spend most of their time on?
  • What is the perception of Microsoft products among Gen Z?
Creators
  • How do creators teach skills?
  • How do creators build communities around skilling?
  • What motivates creators?

Research Methods

To gain more insights we used four different research methods, and here are the rationales for each method we chose:

01

Literature Review
We wanted to learn more about education and learning methods among Gen Z, and learn more about creators. We also wanted to do a format comparison, pros and cons of various platform, and creator payment model in several social media and streaming platforms, as well as paid courses.

02

Competitive Analysis
We wanted to gain more context about our problem space and existing solutions. We focused on sites such as Learn.microsoft.com, and grow.google, and we also looked at creators on various social media platforms, and creator models/content through Instagram and YouTube.

03

Interviews
We wanted to delve into the attitudes, perceptions, motivations, and pain points of creators and learners, gaining rich, qualitative insights to help us answer our research questions.

04

Co-design Workshop
To supplement our interviews, we also wanted to gather ideas by co-creating with our target user group, and inform our upcoming design work.

Note: due to limitations, we did not specifically focus on Gen Z creators in our research.

Interviews

For our research, we designed two distinct discussion guides tailored for Gen-Z learners and content creators. Out of the 9 interviewees, I recruited four participants, and moderated each interview session. Prior to the interviews, we developed essential preparatory materials, including a screening survey, introduction document, and consent form.

Format
  • 60 minute remote (Zoom) semi-structured interviews
Participants
  • 9 interviews with “Learners”
  • 5 interviews with Content “Creators”

Co-Design

I advocated for bringing together Gen-Z learners and creators in a 90 minute in-person co-design session, creating a collaborative space for mutual learning where participants engaged in brainstorming and co-design activities. I took charge of planning and moderating the session, scripting both questions and four activities, while also curating the environment with drawing materials and catering. The insights gathered not only supplemented our interview findings but also provided valuable guidance to enhance our upcoming design work.

4 Activities
  • 2 ice-breaker questions related to skill-building
  • 1 “learn a new skill” game
  • 4 open-ended brainstorming
  • 3 scenario building through sketching & storytelling
9 Participants
  • 8 Gen-Z “Learners”
  • 1 Content “Creator”

Results Analysis

We analyzed the data collected from all of our research methods using affinity diagramming. Below is the learners' analysis, shown as an example.

Key findings

Through meticulous triangulation and synthesis, we distilled our research into 17 key findings, categorized into the perspectives of both learners and creators. Due to project constraints, our focus predominantly honed in on the insights derived from the learners. The following represent the most pivotal findings, serving as our guiding principles throughout the design process.

Assess

Heuristic Evaluation

As we delved into our findings, we felt it's also important to assess the current state of Microsoft Learn. The platform has excellent resources for learning Microsoft products, accompanied by a lively community of creators producing high-quality content. However, we did spot a gap – there's plenty of written material and forums, but not as many of those quick, bite-sized videos that Gen-Z tends to prefer.

Areas of Improvement

Based on our understanding of Gen Z, here are some areas for improvement:

1 - Information Overload
The website covers a lot of educational content, including written documentation, learning series, and videos. It may be challenging for users to navigate and find the information they need.
2. Lack of Personalization
Users may not be able to find content that is relevant to their skill level or learning objectives. They may have to spend time filtering through content that is not useful to them.
3 - Inefficient Search
Users may find it challenging to search for content effectively, particularly if they are not sure what they are looking for. The search functionality may not be optimized for natural language queries or may return irrelevant results.
4 - Limited Interactive Learning
The website provides few interactive learning experiences, which might make it difficult for users to apply what they learn in a practical setting.

New Perspective

Pivot to AI

As our team invested considerable time brainstorming possible directions, a sudden wave of groundbreaking news in the AI landscape, including Microsoft's unveiling of the new Bing and Copilot, prompted a reevaluation. While sticking with our initial plan appeared logical from a timeline perspective, I championed agility, seizing the opportunity to create something more intricate and cutting-edge.

Exploring the capabilities of AI, especially its efficiency in learning processes, we recognized its potential to elevate our solution beyond traditional platforms. In discussions with the client, we discovered that this direction also aligns with Microsoft's forward-looking strategy. This realization led us to make the strategic decision to pivot, with the integration of AI becoming our new focus, a move aimed at delivering a more powerful and forward-thinking experience for our users.

How Can AI Elevate User’s Learning Path?

Drawing from our insights into Gen Z and our exploration of AI capabilities, including personalization, adaptive learning paths, interactive engagement, and real-time feedback, here are key areas where we believe AI can enhance our users' learning journey:

Efficiency and Personalization
Gen Z learners seek relevant content aligned with their goals. AI can curate personalized experiences, enabling immediate discovery of tailored resources, eliminating the need to sift through vast amounts of materials. Additionally, chat-bot assistance provides instant answers, guidance, and feedback.
Discovering Quality Content
Personalization benefits creators and the learn-platform by optimizing content discovery. Leveraging AI, we can efficiently identify and utilize valuable resources and creators available on the Microsoft Learn platform.
Scalability through Generative AI
By harnessing the generative capabilities of AI, we can create educational materials, study guides, and quizzes at scale. This ensures comprehensive content creation and supports a sustainable learning environment.

Ideation

Design Requirements

Before diving into a new round of brainstorming session for solutions, we established some design requirements to serve as guiding principles throughout the design process.

Key Features for the AI-powered Learning Hub

After many brainstorming sessions, we narrowed down our focus to three key AI features for our product.

Brainstorming

Next, we engaged in a range of generative design activities to generate creative concepts and innovative solutions. These activities included brainstorming sessions and collaborative idea generation exercises. Through these ideation activities, we explored various possibilities for our personalized learning platform. We then settled on five main concepts:

Wireframe & Prototype

The other designer on the team and I initiated the process of mapping out potential screen wireframes to illustrate the functionality of each AI feature. Wireframing plays a foundational role in our design journey, providing a visual representation of the overall structure and layout of our product. This skeletal framework not only helps in early identification and resolution of potential design challenges through usability testing but also facilitates seamless collaboration and alignment on design concepts with our client.

Evaluation

Usability Testing

By presenting participants with mid-fidelity static mocks at an early stage of the design process, we evaluated their understanding, expectations, and interactions with the interface. This allowed us to identify potential usability issues, gather user preferences, and make informed design decisions before investing resources into high-fidelity prototypes or development.

About the usability testing interviews:
  • 60 mins moderated Zoom interview - 7 frame tested, and total of 29 questions
  • 6 participants - Gen-Z learners
  • Focus area
    • Information architecture
    • Labeling
    • Chat functionality
    • Search feature
    • Social media integration
    • Onboarding experience
    • Reactions to skill-tree / achievements
    • Perceptions of value for foundational learning vs. specific questions
    • Dynamic home page.

Key Testing Results

We analyzed the data collected from our research findings using affinity diagramming. Based on our synthesis, we developed the following key findings. The feedback gathered helped us to further refine our design in order to create a product that meets the needs and expectations of our target audience.

Onboarding
Users value flexible input formats during onboarding, yet desire additional guidance.
Home Page
Users expect an intuitive interface, immediately relevant information, and flexible formats for efficient learning.
AI Chatbot
Users said they are excited about AI, but need more details on the chatbot functionality and contextual interaction guidance.

Iteration

Design Improvements

Based on the findings from usability testing, we made significant design improvements to enhance the onboarding process and improve the overall product experience.  

Final Design

Key Flow 1

Key Flow 2

Key Flow 3

Key Flow 4

Key Flow 5

conclusion

Next Steps

  • Prioritizing  creating a vibrant and supportive community on the website.
  • Adding features for engagement with learning content.
  • Integrating additional learning resources beyond Microsoft-generated content.
  • Generating personalized recommendations.

Reflections

  • For inclusivity and ethical considerations: I acknowledged the ethical risks associated with Generative AI, particularly in mitigating disinformation and ensuring proper accreditation to content sources, and recognized the need for more thorough analysis.
  • For inclusivity and accessibility: I recognized the need for ongoing improvement in exploring best practices for accessibility in the context of Generative AI design.
  • For continuous product improvement : I recognized the need for further research to understand users' learning habits with AI and observe how individuals use new tools for learning purposes.
  • For navigating the tech landscape: I realized that I need to be a forward-looking designer capable of navigating changing technology landscapes while always maintain a human-centered mindset.

solution

Native app for monitoring and supervision during the date

Onboarding

After the user has seen the various uses that can benefit her in the use of our product we will ask her to identify as a woman to protect the purity of the product and to raise in her a sense of security.

Background Check

To motivate the user to use the app, we will lead her to run a background check on one of the guys she is communicating with. Checking the background can empower the value we offer - a sense of security and control - knowledge is power.

Date Entry

While entering the date data the app gathers all the information needed to provide the user with the protection she needs. The step will be broken down into several steps to reduce the effort required from the user which will also help to focus her at every step.

During the Date

During the date, the app will send alerts according to the settings we set on the "date entry".

Reporting

To collect information that will be useful to our users, at the end of each date the user will be asked to report the date. We will make sure at this point to lower her concerns by security stamp and noting the fact that the information she is providing remains confidential.